Thwomp

Mario 3

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Mario World

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Super Mario Kart

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Mario RPG

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Super Mario 64

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Mario Party 6

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Paper Mario: The Thousand-Year Door

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Mario Party 7

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Partners in Time

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New Super Mario Bros

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Mario Kart Wii

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Mario 3 Cartoons

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Other

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More about Thwomp...
Games: Super Mario Bros. 3, Super Mario World, Super Mario 64
 
Thwomp first appeared as a gray, spiked block in the fortresses of SMB3.  There it was deadly from all sides, and was immune to normal attacks like jumps and fireballs.  However it could only move up and down, or in rare cases left and right, or in one case diagonally - but never more than one kind of direction.  The best strategy certainly is either to wait for Thwomp to fall, then cross under him as he rises back up, or to charge underneath faster than he can fall; but this tried and true method becomes complicated when there are hazards around Thwomp such as pits.

This kind of enemy isn't unique to the Mario games, but is fairly iconic of the Mario series since he does appear in many of the big name games since Mario 3.  However, while doing so he's formed a split persona of sorts.  That's because, starting in Mario 64, Thwomp appeared as a blue cube, without spikes.  While it remained dangerous to stand underneath him, he was harmless from all other sides and could even be used as a platform.  Thwomp went on to appear in this form in several other games following Mario 64 but then there was a reveral of sorts and Thwomp started to appear again in his original form... sometimes.  Other times the blue cube remained...

Thwomp has never been playable but he has managed to appear in most of the RPGs despite that only in Bowser's Inside Story can he be fought, in the form of Sniffle Thwomp.  Super Mario World introduced Thwimp, a miniature version of Thwomp that jumps back and forth in an arc.  Partners in Time gave us the boss Mrs. Thwomp, a round gray stone.

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