Super Mario 64
Arrow Lift: Exclusive to Wet Dry World. These tiny platforms move Mario in the direction shown on them. Fun! Found by Hip.
Belt: Found in Tick Tock Clock. Mario isn't fast enough for it! Hahahahahahahaha!!! Found by Mario64.
Big Log: Found in Lethal Lava Land and Tall Tall Mountain. If Mario stands on it, it will start spinning and he'll fall to his doom! Fun! Found by Hip.
Big Power Star: After Mario defeats me (yeah right) for the 3rd time, he’ll get this. What does it do? Something special... Found by Hip.
Block: Mario can stand on these. When they're on the ground, he can throw them. Sometimes they hold coins.
Blue Coin: These count as five coins. Usually Mario must be quick to get them.
Blue Coin Switch: These make blue coins appear, but they don't hang around for long.
Butterfly: They appear in certain courses. If Mario punches one he may get a 1-Up or, more luckily, an explosion. Found by James.
Cannon: Mario needs to speek to a Bob-omb Buddy for these to open. Then he can use them to shoot himself around a course.
Cap: Mario's regular hat has special powers in this game. When he loses it, he takes double damage.
Carpet: Found in Rainbow Ride, they float in the air and are used as platforms to help Mario through the level. They follow the rainbow paths. If Mario rides on one, then jumps off and waits too long, it will disappear. Found by Hip.
Chest: Found in groups in Jolly Roger Bay and Dire Dire Docks. Opening the chests in the correct order will trigger some sort of event. Found by Hip.
Clock Hand: Mario can only ride it while it's moving! Found in Tick Tock Clock. Found by Mario64.
Cloud: Found in Wing Mario Over the Rainbow! It's like a piece of hard ground! Found by Mario64.
Coin: Every fifty coins yields an extra life. Finding 100 on a course also yields a Power Star.
Collapsing Bridge: Several blocks make up these bridges in Whomp' Fortress. As soon as Mario sets foot on a block it'll fall, so he'll have to run to get across. Not a problem since Mario could use the excercise. Fun! Found by Hip.
Crazy Crate: If Mario picks it up it will automatically bounce around a bit and break, leaving coins behind. Found by Hip.
Cube Block: Found in Tick Tock Clock. This cube spins one way! Fun! Found by Mario64.
Directional Lift: One-of-a-kind lift found in Hazy Maze Cave. It has four directional buttons that will send it in X direction until it hits a wall. If Mario stays off for too long it will reappear at the start. Fun! Found by Hip.
Donut Lift: They're back! Stand on one too long and it will start to fall. Fun! Found by Hip.
Door: Mario can enter these. Some of them are locked. Found by Mario64.
Drain Pillar: There are two of a kind in the game. Pound them to to drain the moat! Mario has to get to the basement to find this, but he can't! Found by Mario64.
Elevator: Found in Hazy Maze Cave. Stand on it and it will take you to the upper or lower level. Fun! Found by Hip.
Elevator Lift: Found in Bob-omb Battlefield, Whomp's Fortress and the Vanish Cap course. It moves up and down within a small area so Mario can reach the upper level. Fun! Found by Hip.
Express Elevator: Found in Wet Dry World. Stand on it and it will lower down to the bottom, then rise back up. It's essential for reaching the course's fourth Star. Fun! Found by Hip.
Funnel Pipe: Found in Bowser in the Fire Sea. Mario has to get to it to fight me, but he cannot! Found by Mario64.
Gear: Found in Tick tock Clock. It spins so Mario has to be careful! Found by Mario64.
Heart: If Mario runs through one of these, it'll recover his energy. He'll need it, badly. Fun! Found by Hip.
Key: These unlock two of the doors in Peach's castle. Mario needs to defeat Bowser to get them.
Koopa Shell: Mario is fast, strong, and able to ride over dangerous areas when he is on this. Sometimes this is sitting around, other times Mario must take it from a Koopa Troopa.
Log: They stick out of the ground and Mario can make them smaller by pounding them, or he could steal some coins by running around them a bunch of times. Found by James.
Metal Cap: These make Mario invincible and heavy, so he can walk underwater. They come out of the green boxes.
Mine: Mario has to throw me into these, but he can't!
Painting: These are the entries to the worlds. There is also a cage, a clock, an oily pool, and a hole.
Pendulum: Found in Tick Tock Clock. Mario has to avoid this! But he can't! Even if the clock is stopped! Found by Mario64.
Pillar: Found in Shifting Sand Land, step on all four of these to make the tip of the pyramid go bye-bye! (A nice trick when you wanna work for Mario and not me!) Mario can run up the sides of them. Found by Mario64.
Pipe: In Tiny Huge Island they change Mario's size. In my lair they take Mario to me for a pounding. He also arrives at Peach's castle through one, which then disappears. Found by James.
Plank: A big wooden plank you'll see in Whomp's Fortress. Kick it a few times and it will drop down so you can easily get a Star. Found by Coco.
Pole: Mario can climb these. Sometimes they'll yield 1-Up Mushrooms if Mario reaches the top. Trees also function as poles. Fun! Found by Hip.
Power Star: Mario's goal is to recover these. There are 120 of them, and he needs to find at least 70.
Purple ! Switch: If Mario presses it, something will happen, like a door will open or blocks will appear temporarily. Found by Hip.
Rail Lift: Found in Hazy Maze Cave and Lethal Lava Land's volcano. It travels along a set path, but the path doesn't go on forever you know. Fun! Found by Hip.
Red Coin: These count as two coins. There are eight on each course, and finding all eight reveals a Power Star.
Rock: Found in Hazy Maze Cave, Mario will take 3 damage if he is hit by any of the boulders in the never-ending stream. Found by Mario64.
Rotating Platforms: A group of four platforms that move around in a ferris wheel-like fasion. Exclusive to my Dark World and Sky levels. Fun! Found by Hip.
Ship: This ship in Jolly Roger Bay is sunken in Star 1 but surfaced in Star 2! Good thing Mario can't re-enter it after it has surfaced. Found by Mario64.
Sign: If Mario were able to read, then he could read these. But since he can't, they're useless, just like he is.
Spinning Platform: A wooden plank in Whomp's Fortress that spins around a loop. It acts as a bridge for Mario to use, but if he's too slow, he'll get pushed off! Fun! It's also found in Wet-Dry World, where the second Star is. Mario has to survive this platform. But he can't! Found by Hip and Mario64.
Star Shadow: This is where a Star will apear once mario collects eight red coins. Yeah, like Mario could collect eight of them. Found by Videogamerpat.
Switch: When Mario presses the switch, blocks with the same color become solid.
Underwater Rings: These things appear underwater in some levels. If the plumb-scum can swim through them (which I sincerely doubt), something bad will happen to me. Submitted by Jazzman.
Vanish Cap: These make Mario invisible so he can pass harmlessly through enemies and some walls. They come out of the blue boxes.
Wall: Lots, but this one actually leads you to Shifting Sand Land! It's found in the basement of Peach's Castle, just right near the painting for Lethal Lava Land. Found by Bobby.
Water Crystal: Found in Wet-Dry World, if you touch one, the water in the level will rise or lower to the same height the crystal is at. Found by Hip.
Wing Cap: These allow Mario to fly to places he couldn't otherwise get to. They come out of the red boxes.
1-Up Mushroom: Mario earns an extra life when he touches this.
Go back to King Koopa's Item
Chest.
Go back to Lemmy's
Land.