Mega Man Review

By Simon

 
System: NES
 
Scoring note: Scores will be out of 10 as usual.
 
Story: 7

Dr. Thomas Light, along with the help of his partner Dr. Albert Wily, invents eight robots, Rock, Roll (get it), Cut Man, Elec Man, Ice Man,  Fire Man, Bomb Man, and Guts Man. All is well until six of the robots (the ones which end in "Man") start causing havoc throughout the world. Dr. Light quickly realizes that Dr. Wily is behind this and converts Rock into a super strong robot; the great Mega Man is born! Not the most original idea ever, but at least there isn't any princess getting captured.
 
Graphics: 5

Nothing super at all, although it isn't too bad for NES.
 
Music: 8

Some pretty decent tracks, both boss tunes were good and so was Cut Man's stage. The rest wasn't too bad.
 
Characters: 8

Quite a lot of characters, but not as many as in later games in the series. Here is a list of the characters:
 
Mega Man (Rock): Once Dr. Light's lab assistant, when trouble arises, Rock (which explains why he's known as Rock Man in Japan) volunteers to be modified into a more powerful robot and from that day onward he's been known as Mega Man and stopped Wily nine times. He uses his arm cannon for attacking.
 
Roll: Mega Man's sister who plays little if any role in the game, she just appears in the ending.
 
Dr. Light: The inventor of the industrial robots, Dr. Light also only appears in the ending.
 
Dr. Wily: Once Dr. Light's collegue, Dr. Wily soon got jealous of Dr. Light's work, stole six of the robots, and attempted to take over the world. He is the last boss, he usually hangs out in his UFO. He attacks in a very large machine.
 
Cut Man: My favorite robot master in this game (second all time next to Dust Man), he attacks with a boomerang weapon which you gain from beating him.
 
Elec Man: Attacks with a weapon that shoots three jolts of electricity, each going in different directions. He is weak against the cutter weapon.
 
Ice Man: Has the second most annoying stage in the game. Ice Man fires an ice block at you and is weak against Elec Man's weapon (not Fire Man's supprisingly).
 
Fire Man: Strangely enough, this guys weak against ice. He shoots a fireball which goes through several enemies then disappears.
 
Bomb Man: As his name kind of suggests this guy uses bombs for his weapons. He is weak agianst fire.
 
Guts Man: This big guy has the most annoying stage in the game and is also the hardest robot master in the game. He uses brute strength by picking up rocks and throwing them. He doesn't like bombs.
 
Cyclops: The boss of Dr. Wily's fortress stage 1, a famous face throughout the series appearing in MM 1, 3, 8, X5, and Rock Man and Forte. He can dissolve into many blocks and move across the screen.
 
Mega Man Clone: I like this guy! He uses the same weapon MM's equiped with and is rather lethal with them.
 
Items: 7

I suppose the guns are SORT of like items, although there aren't many pick-ups.
 
Lifespan: 5

Six robot masters make this probably the shortest MM game, it doesn't take long to complete.
 
Replayability: 3

There is one secret gun in the game, and you need it to complete the game, how stupid? There is no reason at all to come back to this.
 
Gameplay: 9

I LOVE the way MM games play. For those not familiar I shall explain. At the start you choose a level (represented by a robot master's face) and you must work your way through the level and defeat the robot master. Once all six are beaten you can go to Dr. Wily's fortress, which is made up of four levels.
 
Frustration Factor: 6

What makes the game most frustrating is that there is no save system or passwords. Fortunately the game is short so completing it in one sitting shouldn't be TOO taxing.
 
Fun Factor!: 8

The game is, like all MM games, very fun. While some things do get annoying the fun overweighs the frustration.
 
Overall: 8

While the lifespan and replay abiltiy bring the game down, the gameplay makes up for this.
 
My Recommendation: Hmm, a REALLY hard game to find, however should you happen to own a NES and come across the game, add it to your collection, you won't regret it. Alternatively, if you own a Genesis you could buy "Mega Man- the Wily Wars", which features the blue bomber's first three games on one cartridge. I don't know if it was released outside of Japan though.

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