The sequel to RPG of 2002's Morrowind couldn't get any better. When you first start The Elder Scrolls IV: Oblivion, creating your own character alone takes hours from your free time as you perfect your face to limitless customization. After beautifying yourself, you notice you've been thrown in jail in a cell that holds an escape tunnel to the Emperor of Tamriel's eventual grave. After escaping from the sewers the 16² mile province of Cyrodiil is yours to explore. Fight in the arena. Join one or two guilds. Pick countless locks. Commit mass murder... that's when you realize there's something you forgot. Oh, yeah, Patrick Stewart wants you to find his illegitimate son and "close shut the jaws of Oblivion". You can literally spend hours doing sidequests while completely neglecting the main quest.
The combat is where Oblivion has improved the most over Morrowind. You now actually hit what you're aiming at, unless, like Dick Cheney, your aim is bad. You're also given the choice to block, and to cast spells without sheathing your weapon. Never has it been this satisfying to watch your opponent fall to your longsword, fireball, or whatever you prefer. Your skills increase as you use certain skills for even more customization. Become a lightning-wielding wizard, a sword-swinging knight, a lock-picking thief, a hammer-wielding warrior, or create your own class altogether.
The graphics are amazing: the minute you exit the sewers you'll notice the breath-taking scenery as you view the world you will soon become famous in. The people inhabiting Cyrodiil come complete with full voice acting as you talk to them, or even eavesdrop on other people's conversations as they gossip about the world around them.
You'll need an Xbox 360 or a well-tuned gaming computer to play this game, so save your money for a new graphics card, this game is worth playing. Oblivion gets a 5 out of 5 with as little bias as possible.
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