If you haven't played Psychonauts in the year it's been available to the public, you're missing out. The only good reason for passing it up is the fact that it's a platform game, a genre where few game series like Super Mario Bros. and Banjo-Kazooie make it in the gaming industry.
In Psychonauts, you play a psychic power-wielding boy named Razputin, Raz for short. After escaping the traveling circus where he was raised, he arrives at Whispering Rock psychic summer camp, full of children training to become international psychic secret agents, in other words, Psychonauts. The story is intriguing, interesting, and above all, hilarious, involving an insane milkman, a giant mutant lungfish, and an insane asylum filled with crazy people whose minds Raz must fix. Few games pass in the "Trying to make you laugh" category, and Psychonauts is one of them. Every character has their own personality, and throughout the game, you can get a lot of dialogue out of each of them.
There's 8 psychic powers you can use on your foes, including pyrokinesis, invisibility, and clairvoyance, each one offering variety and originality. The classic platform jumping is fun, with collectables like mental baggage, figments for increasing your PSI cadet rank, and eventually your fellow campmates' brains. The graphics aren't phenomenal, but the cartoony style is pleasant to look at. There's 13 worlds throughout the game, 10 of which are peoples' minds. The level design is unique for each person's mental world, filled with huge, explorable environments. However, some of the levels, like the first few, seemed a little too linear.
Psychonauts is a great game, but there's room for improvement, and I would love to see a Psychonauts 2. It's definitely worth a rental just for the story alone. Psychonauts earns 4 out of 5 merit badges. Now let's hope for a movie port of the game.
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