Mario Party 8 Review

By Tail Koopa

 
Let’s really see how well Mario Party 8 fulfilled its position as the first Mario Party to come out on the Wii. The scoring scale is from one to five stars.

Story: **
The Star Carnival is here, and everyone is in, wanting to play minigames and party boards. People also participate in the main event, the Star Battle. The winner is declared the Superstar and wins a year’s worth of candy. Actually, you win something more than candies, but let’s not spoil secret details of the story.

It’s not a childish storyline, nor is it a serious plot either. Although the storyline is fit for a Mario Party like this one, its creativity is kind of mundane, in my opinion.
 

Controls: ****
The controls in minigames are easy to handle. Some examples are shaking the Wii Remote, using the control pad to move and press the 2 button to jump, and tilting the Wii Remote left and right to move or move something. There are no complicated things in the controls.

The controls while playing on party boards are simple also, but having to move the tip of the Wii Remote to a function you want to choose can get irritating, such as selecting the appropriate buttons to view maps, paths, or your Candies. Why can’t there just be a couple of buttons that can do all that? It would save some time rather than moving the Wii Remote to buttons that view maps and paths. However, this is only a minor complaint, so it only bothers the score a little.
 

Gameplay: **
I think this isn’t a good Mario Party game. There aren’t as many twists, items (candies), and fun minigames, though you need a bit of a strategy while playing minigames and playing on party boards while depending on luck.
 

Modes: **
Five main modes are Party Tent, Minigame Tent, Extras Zone, Star Battle, and Fun Bazaar, where you buy prizes, items, and others. There aren’t that many modes, bringing the score down. The score is based on the individual modes too.

>Party Tent: ***
The party boards are fun to play in. There are six boards to choose from, and each one is different from the others.

>Minigame Tent: ***
There is a decent variety of different modes to select from, each involving playing minigames. Of course, there is a free-play mode.

>Star Battle Arena: **
You’ll play against computer players in this main mode. Star Battles are similar to Duel Battles. The computer players’ difficulty level rises as you move along the party boards. The battles can get boring along the way.

>Extras Zone: **
You’ll play minigames that aren’t in the Minigame Tent. They are a bit interesting, but there’s only a few minigames, so this mode gets a slightly-below-average score.

>Fun Bazaar: ***
You can buy lots of stuff in here using your Carnival Cards. You can even buy minigames that you haven’t played before, which saves you from frustration of getting new minigames by playing on party boards. There are many frustrations in getting new minigames in previous Mario Parties. There are some times when the wheel chooses some minigames that you have played before among the ones that haven’t been revealed yet.

Other things in this mode are checking your records, checking out figures you bought in a display or parade, and listening to music.

Party Boards: ****
I think Mario Party 8 presents us a nice display of party boards. The modes are similar to the ones from Mario Party 7. In Party mode, you can choose to have Battle Royale, Tag Battle, or Duel Battle.

The party boards are good in my opinion. The objectives of getting Stars changes across the boards. You may beed to get to the Star spaces and buy Stars for 20 coins, get to the end in order to get a Star, deposit coins to own buildings, go through an ever-changing maze to find the place where the Stars are, or use certain candies to steal stars from players!

A drawback is that there are only six interesting boards. I would say that there should be a few more boards than that. During the past Mario Parties I played, there are only six boards, and one of them must be unlocked in order to play it. Another drawback is none of the boards’ styles of getting Stars themselves are original.
 

Battle Royale/Tag Battle: ***
The objectives in these battles are to get more Stars than your opponents. Players can all fightfor themselves or play on teams. No matter what, there’s always some disaster going on between players.
 

Duel Battle: **
The Duel Battle mode is different from Battle Royale and Tag Battle. It’s a two-player mode, and the paths on the boards are different. The winning objectives are different from the two modes. However, the Duel Battle proves a bit disappointing as some of the boards share the same objectives, and only two boards have unique objectives.
 

Spaces: **
Most of the party board spaces in Mario Party 8 are the same as the previous Mario Parties: Blue, Red, Green, DK, and Bowser Spaces. The only spaces different are VS, Challenge, and Lucky Spaces. On VS. Spaces, much like the Duel Space in Mario Party 6 and 7, you battle against your opponent in a Duel Minigame. On Challenge Spaces, the player plays a one-player minigame. If he or she wins, he or she can win coins. On Lucky Spaces, something very lucky will happen to you, which I will not rather spoil.

The spaces are decent, but Mario Party 8 barely manages to keep a variety of spaces while creating spaces that are very much different from the regular ones.
 

Candies: ***
Items used in this game are not orbs this time. They’re items that you use on yourself, called candies. Every candy has a different function. You can use candies to destroy your opponents or help yourself. There are many different ways to use candies. The score, however, is dropped by a star since there aren’t enough candies to satisfy.
 

Minigames: **
There are 4-player, 1 vs. 3, 2 vs. 2, Duel, Battle, Challenge, and Last minigagmes. There are also minigames in Extra mode. Mario Party 8’s minigames are a disappointment as there aren’t that many minigames and many dull minigames share the same objectives, such as scoring more points than the your opponents by shooting at targets, and especially racing to the finish. There aren’t as many 1 vs. 3 minigames, which also brings down the score a little.
 

Music: **
Generally, I don’t find the music to be that great. The music in minigames and on boards isn’t spectacular, but it's not so bad either.
 

Graphics: ***
The graphics of the characters are fine, but it’s not well textured so it deserves an average score. The graphics are a lot like they are in previous games from the Mario series. Some backgrounds, such as a few party boards, are a bit too colorful. Many colors used give a bit of a problem.
 

Fun Factor!: **
You won’t be having much of a good time playing by yourself. But if you play with other people, you’ll have a better time.

The minigames may bore the players, unless you and the other players are competitive. In that case, it would be fun. But as a whole, most of the minigames are not as enjoyable as some fun minigames in previous Mario Parties. The party boards are somewhat fun to play by yourself. If you’re playing with or against your friends, they would be more enjoyable.

As a whole, the fun won’t last long.
 

Replayability: **
You won’t be playing this for a long time while still being satisfied. It would last only for a few days or so.
 

Overall: **
Slightly below average. This game is worse than some of the previous Mario Parties. I don’t recommend buying this game unless you still want to play this game and don’t care if this game stinks or not.

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