One more time, our favorite bandicoot is back, in a new, totally changed game! As the name says, it's the second game of the Crash series, and it was totally remodelled. (It even lost the damsel in distress scheme!) The topics of the game are listed below.
STORY - 10!
I don't know
why, but I often compare this story to an anime. It begins with the end
of the previous game. Neo Cortex is falling from his blasted glider and
falls in a dark and humid cave. There, he sees a crystal. One year after
these happenings, Cortex builds a huge space station and finds a new assistant,
the cyborg N. Gin. N. Gin states that the "Master-Crystal" is not enough
to power the new Cortex Vortex (for those who don't remember, the Cortex
Vortex brainwashes people, turning them evil) that Cortex created, and
it's going to need the remaining 25 "Slave-Crystals" on the Earth. N. Gin
also says that this is going to be almost impossible, because there are
no earthbound operatives left, to which Cortex responds with the phrase
"If we don't have any friends left on the surface, then we'll need to find...
an enemy." Meanwhile, on the surface, Crash sleeps near his introduced
younger sister, Coco Bandicoot, who is typing on her laptop. Suddenly,
the screen fades and she asks Crash to find an extra battery. While looking
for the battery, it's kidnapped by Cortex, who asks Crash to gather the
crystals, with the excuse that the Earth is going to be destroyed by an
unknown force and the only way to stop it is gathering crystals. Our hero
believes in Cortex's lie, and goes on a desperate search for the crystals...
GAMEPLAY - 10!
This time, unlike
the previous game, you must collect the crystals to proceed through the
game. A new good thing is that it is not necessary for to you arrive at
the end of a course without dying to obtain a gem, though you then won't
unlock the skull platform; these platforms can take you to a secret part
of a level, where you can get an extra gem or break extra crates. They're
only unlocked if you don't die before arriving there. Also, the load/save
mechanic is a little more practical, the bonus levels are easier to find,
and now, Nitro crates are introduced. Unlike the TNT boxes that return
in Crash 2, these can blow up on direct contact. And, once more, if you
collect all the jewels, you can obtain a new ending. Sometimes, holograms
of Coco appears trying to tell Cortex's real intentions, and Nitrus Brio,
who wants to get his revenge on Cortex for blowing up his space station
using all the 42 gems, also appears. Cool!
GRAPHICS - 10!
The graphics
are, once more, very pretty and well-drawn. The wonders of Crash!
MUSIC - 10!
One more time,
the music is WONDERFUL!!! Made once more by the band Mutato Muzika (formed
by Mark Mothersbaugh and Josh Mancell).
FUN FACTOR! -
10!
Once more, the
bandicoot is a very funny fellow, and more crazy characters are introduced:
the samurai komodo dragons Moe and Joe, the muscle-bound thylacine Tiny
Tiger, and N. Gin.
FINAL NOTE: 9,5
Naughty Dog once
more went beyond expectations and made a very good Crash game. A bad point
is that it doesn´t have the epilogue as in the previous game and
can be very frustrating sometimes, but it´s good nonetheless.
BE PREPARED FOR
MY NEXT REVIEW:
Crash Bandicoot
3: Warped
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