Mario Kart Wii Review

By super_stanly

 
Ok, my first Review, but enough about me. I'll be reviewing Mario Kart Wii. This Review goes on a scale of one to ten, 1being just plain wrong and 10 being the best ever.
 

STORY: 1

No story, they're just racing. Besides, since when do racing games need a story? Lameos, that’s what!
 

FIRST IMPRESSION: 10/10

What’s that? If a demo at a store gives a bad impression people won't "buy it" (literally). I first played this at a local Gamestop. I had to use that horrible Wii Wheel (more later) but I had fun nonetheless. I had just got my Wii so this was my first Wii game. Overall I had a good first impression.
 

PLAY CONTROL

If you can't control the game you can't play it. Since you can play 4 ways each will get a section.

WII WHEEL: Oh dear. What to say? 1star. You over-steer too easily. That’s why real wheels in cars don’t float in the air. A piece of junk, it should come free. 1 star. It's so bad I had to rate it again.

REMOTE AND NUNCHUK: Umm... Better. Oh, so much better. I still don't like it. 5 stars.

-GCN/CLASSIC: One of the best. No over-steering and no wanting to throw it out of a window, unlike some of the latters. 10 stars.
 

GRAPHICS: 8

Some people hate the visuals but they're ok to me. They are super glossy though.
 

CAST/KARTS: 10

The gang’s all here, though we didn't need Baby Daisy or anything. As far as karts go you have plenty to choose from. My favorite is the sugar-scoot (i think that’s what it's called) Overall there's something for every one.
 

GAMEPLAY: 5

Things get fun, in fact you're in first place, but then a Red Shell hits you. No problem. But then a Blue Shell hits you and you are in third. Now a POW Block, then Lightning, last a Bullet Bill knocks you (after you’re small from the Lightning) off some cliff. Even if that doesn't happen CPUs start getting faster on the last lap and closing in on you like crazy. 50cc feels too slow, yet 150cc just makes you sick. With human players things get better, but still…
 

FUN FACTOR!: 8

Once you're around the hectic Grand Prix you start seeing a really fun game. The CPU cheating was the two points taken off of the perfect 10.
 

MUSIC: 7

A mixed bag. Some hate it but it isn't bad, just a distraction. On some stages it's good, on others, it’s what I said earlier.
 

MULTIPLAYER: NA

This game is best played this way (in theory). Wi-Fi is cool but I haven't trid that yet so I cant comment on that. I normally play alone so I can't rate this fairly. As far as battle mode goes it's fun and can be played single player, but it's too easy to let your teammates do all the work and just as easy to lose even though you might be winning.
 

COURSES: 10

I love the new ones and the selection of old ones. One complaint, some retro tracks that might have been in the Flower Cup were moved to the Star Cup, throwing balance off, and the new Rainbow Road might be the hardest version of the course in all the Mario Karts I've ever played- and thus near impossible with the Wii Wheel. Anyway, there's a course for everyone.
 

OVERALL: 8

All right, the part we've all been waiting for. I give it 8 out of 10 stars. As long as you aren't using a Wii Wheel you're going to have fun.
 

RECOMMENDED TO:

Think hard about this one if you get mad at games easily. If not or even if so I would still recommend this to anyone. It's one of the best Mario Karts I've played and, AI freakiness aside, is a near perfect racing game for the Wii.
 

REVIEW AT A GLANCE

Pros:
- Plenty of everything (characters, courses, etc.)
- Snaking’s gone ^_^
- Wifi
- Good multiplayer
- Free wheel worth $15

Cons:
- Very questionable AI
- Wii Wheel is really a gimmick
- Course difficulty questionable

That's it. It was hard thinking of too many bad things, so get Mario Kart Wii NOW!!! Thank you for reading!

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