Battle Demo

Name: Jelectro
HP: 40
Evolution Stage: Basic Minion
Minion Type: Water
Attack 1: WW Solid Defense-Discard W from Jelectro to use this attack.  If Jelectro would be Knocked Out on your opponent's next turn, it is not Knocked Out and instead has 10 HP remaining.
Attack 2: WW Recover-Discard W from Jelectro to remove up to two damage counters from this card.
Card Number: 17/116
Rarity Symbol: Common

Name: Bob-Omb
HP: 30
Evolution Stage: Basic Minion
Minion Type: Lightning
Attack 1: L Explode-10.
Attack 2: L Bob-Omb Buddies-Search your deck for a Rob-Omb.  Add it to your hand and shuffle your deck.
Card Number: 61/116
Rarity Symbol: Common

Lightning Energy-Provides 1 L.  115/116

Name: Super Koopa
HP: 30
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Super Koopa can use any kind of energy for its attacks.  Each ? represents one Energy card.
Attack 1: ? Cape Spin-10.
Attack 2: ?? Power Up-Discard ?? from Super Koopa to search your deck for one of Super Koopa's evolutions.  Then shuffle your deck.
Card Number: 1/116
Rarity Symbol: Common

Water Energy-Provides 1 W.  110/116

Name: Foundation
HP: 10
Function: Allows you to construct other Buildings.
Card Number: 74/116
Rarity Symbol: Common

Name: Green Koopa
HP: 40
Evolution Stage: Basic Minion
Minion Type: Air
Attack 1: A Hide-Flip a coin.  If heads, Green Koopa cannot be attacked on your opponent's next turn.
Attack 2: AA Spin Attack-20.
Card Number: 43/116
Rarity Symbol: Common

Name: Railroad Tracks
HP: 60
Function: Once per turn, you may draw a card from the top of your deck and add it to your hand.
Card Number: 80/116
Rarity Symbol: Uncommon

Air Energy-Provides 1 A.  113/116

Name: Chain Chomp
HP: 50
Evolution Stage: Basic Minion
Minion Type: Lightning
Attack 1: L Tied Down-Flip a coin.  If heads, no Minions in the adjoining land you are attacking can move during your opponent's next turn.
Attack 2: LL Chomp-20.
Card Number: 59/116
Rarity Symbol: Common

Name: Green Paratroopa
HP: 70
Evolution Stage: Stage 1-Evolves from Green Koopa
Minion Type: Air
Attack 1: AA Fly Away-Move Green Paratroopa to any other land under your control.
Attack 2: AAA Flying Tackle-30.
Card Number: 44/116
Rarity Symbol: Uncommon

Name: Rob-Omb
HP: 50
Evolution Stage: Stage 1-Evolves from Bob-Omb
Minion Type: Lightning
Attack 1: LL Share Damage-Flip a coin.  If heads, you may remove up to two damage counters from Rob-Omb.
Attack 2: LL Group Explosion-For every L on Rob-Omb, flip a coin.  This attack does 20 damage for every heads.
Card Number: 62/116
Rarity Symbol: Uncommon

Name: Supply Line
Location: Discard pile
Function: Draw two cards from the top of your deck.
Card Number: 107/116
Rarity Symbol: Common

Name: Air Koopa
HP: 60
Evolution Stage: Stage 1-Evolves from Super Koopa
Minion Type: Air
Attack 1: AA Shell Attack-30.
Attack 2: AAA Wind Speed-30.  For every A on Air Koopa not used to pay for this attack, the damage is increased by 10, up to a limit of 50 total damage.
Card Number: 48/116
Rarity Symbol: Uncommon

Name: Midnight Raid
Location: Discard pile
Function: Discard up to two Energy cards from an enemy Minion of your choice.
Card Number: 94/116
Rarity Symbol: Common

Name: Unchained Chomp
HP: 80
Evolution Stage: Stage 1-Evolves from Chain Chomp
Minion Type: Lightning
Attack 1: LL Chomp-20.
Attack 2: LLL Free Range-30.  This attack can be used on any enemy target.
Card Number: 60/116
Rarity Symbol: Uncommon

Name: Rotten Mushroom
Location: Discard pile
Function: Discard one Energy card from your hand to remove up to four damage counters from one of your Minions.
Card Number: 90/116
Rarity Symbol: Uncommon

Name: Rocky Wrench
HP: 60
Evolution Stage: Basic Minion
Minion Type: Lightning
Attack 1: LL Well Built-Your opponent cannot attack any of your Buildings on his or her next turn.
Attack 2: LL Shield-Flip a coin.  If heads, your opponent cannot attack any of your Minions on his or her next turn.
Card Number: 58/116
Rarity Symbol: Common

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