Starter Deck 5

Tidal Wave - 70 coins
Created by Lonely Yoshi

Deck List

Super Koopa (5)
Cheep-Cheep (20)
Water Koopa (3)
Wendy Koopa (2)
Foundation (3)
Parapet (1)
Railroad tracks (1)
Throne Room (1)
Fresh Troops (3)
Severe Shortages (1)
Water Energy (30)

Card Spoilers

Name: Super Koopa
HP: 30
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Super Koopa can use any kind of energy for its attacks.  Each ? represents one Energy card.
Attack 1: ? Cape Spin-10.
Attack 2: ?? Power Up-Discard ?? from Super Koopa to search your deck for one of Super Koopa's evolutions.  Then shuffle your deck.
Card Number: 1/116
Rarity Symbol: Common

Name: Cheep-Cheep
HP: 40
Evolution Stage: Basic Minion
Minion Type: Water
Attack 1: W School-Flip a coin.  If heads, search your deck for a Basic Water Minion.  Show it to your opponent and shuffle your deck.
Attack 2: WW Flying Fish-This attack does 10 damage for every Water Minion in this land.
Card Number: 18/116
Rarity Symbol: Common

Name: Water Koopa
HP: 60
Evolution Stage: Stage 1-Evolves from Super Koopa
Minion Type: Water
Attack 1: WW Shell Attack-30.
Attack 2: WWW Wave-30.  Flip a coin.  If heads, this attack does 20 extra damage to the target.
Card Number: 23/116
Rarity Symbol: Uncommon

Name: Wendy Koopa
HP: 100
Evolution Stage: Stage 2-Evolves from Water Koopa
Minion Type: Water
Attack 1: WWW Flood-Choose one Minion in the land you are attacking.  Remove all other Minions from that land.  Put them in a land of your opponent's choice (it must be one that he or she controls).
Attack 2: WWWW Scream-30.  If Wendy Koopa has more than 50 damage, this attack does 60 damage to the target.
Card Number: 24/116
Rarity Symbol: Rare

Name: Foundation
HP: 10
Function: Allows you to construct other Buildings.
Card Number: 74/116
Rarity Symbol: Common

Name: Parapet
HP: 80
Function: If damage is caused to any target in this land other than Parapet, that damage is reduced by 10 (after applying any other effects besides Fortress).
Card Number: 77/116
Rarity Symbol: Common

Name: Railroad Tracks
HP: 60
Function: Once per turn, you may draw a card from the top of your deck and add it to your hand.
Card Number: 80/116
Rarity Symbol: Uncommon

Name: Throne Room
HP: 30
Function: Once per turn, you may flip a coin.  If heads, search your deck for an Evolved Minion card.  Show it to your opponent and add it to your hand.  Shuffle your deck.
Card Number: 81/116
Rarity Symbol: Rare

Name: Fresh Troops
Location: Discard pile
Function: Flip a coin.  If heads, search your deck for any Minion, show it to your opponent, and add it to your hand.  Then shuffle your deck.
Card Number: 101/116
Rarity Symbol: Uncommon

Name: Severe Shortages
Location: Any land
Function: Shuffle all the cards from your discard pile into your deck.  Then discard this card and two other cards from your hand.
Card Number: 106/116
Rarity Symbol: Rare

Deck Strategy

The goal of this deck is to get a bunch of Cheep-Cheeps to use Flying Fish on your opponents. Meanwhile, you're drawing the cards necessary to get a Wendy Koopa in play. And if worst comes to worst, and almost all of your Minions have died, you can use Severe Shortages to bring them all back into your deck!

This deck is strong against other slow-starting decks, but a fast deck full of heavy hitters is your biggest nightmare here.

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