Deck List
Super Koopa (5)
Cheep-Cheep (20)
Water Koopa (3)
Wendy Koopa (2)
Foundation (3)
Parapet (1)
Railroad tracks (1)
Throne Room (1)
Fresh Troops (3)
Severe Shortages (1)
Water Energy (30)
Card Spoilers
Name: Super Koopa
HP: 30
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Super Koopa can use any
kind of energy for its attacks. Each ? represents one Energy card.
Attack 1: ? Cape Spin-10.
Attack 2: ?? Power Up-Discard ?? from
Super Koopa to search your deck for one of Super Koopa's evolutions.
Then shuffle your deck.
Card Number: 1/116
Rarity Symbol: Common
Name: Cheep-Cheep
HP: 40
Evolution Stage: Basic Minion
Minion Type: Water
Attack 1: W School-Flip a coin.
If heads, search your deck for a Basic Water Minion. Show it to your
opponent and shuffle your deck.
Attack 2: WW Flying Fish-This attack
does 10 damage for every Water Minion in this land.
Card Number: 18/116
Rarity Symbol: Common
Name: Water Koopa
HP: 60
Evolution Stage: Stage 1-Evolves from
Super Koopa
Minion Type: Water
Attack 1: WW Shell Attack-30.
Attack 2: WWW Wave-30. Flip a
coin. If heads, this attack does 20 extra damage to the target.
Card Number: 23/116
Rarity Symbol: Uncommon
Name: Wendy Koopa
HP: 100
Evolution Stage: Stage 2-Evolves from
Water Koopa
Minion Type: Water
Attack 1: WWW Flood-Choose one Minion
in the land you are attacking. Remove all other Minions from that
land. Put them in a land of your opponent's choice (it must be one
that he or she controls).
Attack 2: WWWW Scream-30. If
Wendy Koopa has more than 50 damage, this attack does 60 damage to the
target.
Card Number: 24/116
Rarity Symbol: Rare
Name: Foundation
HP: 10
Function: Allows you to construct other
Buildings.
Card Number: 74/116
Rarity Symbol: Common
Name: Parapet
HP: 80
Function: If damage is caused to any
target in this land other than Parapet, that damage is reduced by 10 (after
applying any other effects besides Fortress).
Card Number: 77/116
Rarity Symbol: Common
Name: Railroad Tracks
HP: 60
Function: Once per turn, you may draw
a card from the top of your deck and add it to your hand.
Card Number: 80/116
Rarity Symbol: Uncommon
Name: Throne Room
HP: 30
Function: Once per turn, you may flip
a coin. If heads, search your deck for an Evolved Minion card.
Show it to your opponent and add it to your hand. Shuffle your deck.
Card Number: 81/116
Rarity Symbol: Rare
Name: Fresh Troops
Location: Discard pile
Function: Flip a coin. If heads,
search your deck for any Minion, show it to your opponent, and add it to
your hand. Then shuffle your deck.
Card Number: 101/116
Rarity Symbol: Uncommon
Name: Severe Shortages
Location: Any land
Function: Shuffle all the cards from
your discard pile into your deck. Then discard this card and two
other cards from your hand.
Card Number: 106/116
Rarity Symbol: Rare
Deck Strategy
The goal of this deck is to get a bunch of Cheep-Cheeps to use Flying Fish on
your opponents. Meanwhile, you're drawing the cards necessary to get a Wendy
Koopa in play. And if worst comes to worst, and almost all of your Minions have
died, you can use Severe Shortages to bring them all back into your deck!
This deck is strong against other slow-starting decks, but a fast deck full of
heavy hitters is your biggest nightmare here.
Questions, comments, or suggestions?
Email
me!
Go back to the
Susan's Card Emporium.
Go back to Susan's
Koopa Trading Card Game.
Go back to my main
page.