Starter Deck 6

Fever - 60 coins
Created by Doopliss' Twin

Deck List

Blue Virus (12)
Red Virus (12)
Yellow Virus (12)
Bundt (2)
Raspberry (2)
Foundation (3)
Railroad Tracks (2)
Throne Room (2)
Honorable Discharge (1)
Fire Flower (2)
Fire Energy (20)

Card Spoilers

Name: Blue Virus
HP: 50
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Any color of Virus may be played on top of any other color of Virus as though you were evolving it; however, it
does not count as an evolution. The stack then behaves as a single Minion. Only the Virus on top of the stack is 'active' and may
attack. The HP of the active Virus is increased by 20 for every other Virus in the stack. When the total damage on the stack
exceeds this HP, all of the Viruses in the stack are Knocked Out. At any time on your turn, before your attack, you may switch
the Viruses in the stack so that a different one is active.
Attack 1: ? Tackle-10.
Attack 2: ?? Disease-30.
Card Number: 4/92
Rarity Symbol: Common

Name: Red Virus
HP: 50
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Any color of Virus may be played on top of any other color of Virus as though you were evolving it; however, it
does not count as an evolution. The stack then behaves as a single Minion. Only the Virus on top of the stack is 'active' and may
attack. The HP of the active Virus is increased by 20 for every other Virus in the stack. When the total damage on the stack
exceeds this HP, all of the Viruses in the stack are Knocked Out. At any time on your turn, before your attack, you may switch
the Viruses in the stack so that a different one is active.
Attack 1: ? Tackle-10.
Attack 2: ?? Contagious-You may separate the Viruses in this stack into as many stacks or single Viruses as you want. All Energy
and damage remains with the stack containing this Virus.
Card Number: 5/92
Rarity Symbol: Common

Name: Yellow Virus
HP: 50
Evolution Stage: Basic Minion
Minion Type: ?
Special Note: Any color of Virus may be played on top of any other color of Virus as though you were evolving it; however, it
does not count as an evolution. The stack then behaves as a single Minion. Only the Virus on top of the stack is 'active' and may
attack. The HP of the active Virus is increased by 20 for every other Virus in the stack. When the total damage on the stack
exceeds this HP, all of the Viruses in the stack are Knocked Out. At any time on your turn, before your attack, you may switch
the Viruses in the stack so that a different one is active.
Attack 1: ? Tackle-10.
Attack 2: ?? Heal-Discard ? from Yellow Virus to remove up to two damage counters from him.
Card Number: 6/92
Rarity Symbol: Common

Name: Bundt
HP: 50
Evolution Stage: Basic Minion
Minion Type: ?
Attack 1: ? Rekindle-Remove one damage counter from Bundt.
Attack 2: ??? Sandstorm-This attack does 10 damage to every target in the land you are attacking.
Card Number: 2/92
Rarity Symbol: Uncommon

Name: Raspberry
HP: 80
Evolution Stage: Stage 1-Evolves from Bundt
Minion Type: ?
Attack 1: ??? Sandstorm-This attack does 10 damage to every target in the land you are attacking.
Attack 2: ???? Diamond Saw-60.
Card Number: 3/92
Rarity Symbol: Rare

Name: Foundation
HP: 10
Function: Allows you to construct other Buildings.
Card Number: 74/116
Rarity Symbol: Common

Name: Railroad Tracks
HP: 60
Function: Once per turn, you may draw a card from the top of your deck and add it to your hand.
Card Number: 80/116
Rarity Symbol: Uncommon

Name: Throne Room
HP: 30
Function: Once per turn, you may flip a coin. If heads, search your deck for an Evolved Minion card. Show it to your opponent
and add it to your hand. Shuffle your deck.
Card Number: 81/116
Rarity Symbol: Rare

Name: Honorable Discharge
Location: Discard pile
Function: Choose one of your Minions and shuffle them and any cards attached to them back into your deck.
Card Number: 87/116
Rarity Symbol: Common

Name: Fire Flower
Location: Discard pile
Function: If you attack this turn, the target takes 20 extra damage.
Card Number: 40/50
Rarity Symbol: Common

Deck Strategy

Get as many Viruses as possible on the board and combine them all in a huge stack. When the stack takes damage, bring a Yellow Virus to the top and use Heal. When you need to invade more lands, use Red Virus's Contagious ability to split the stack. For simple offense, switch to Blue Virus and use Disease.

Use Throne Room to bring out your heavy hitter, Raspberry. Diamond Saw will destroy your opponent's powerful Evolved Minions. Power up your attacks further with Fire Flower, and use Railroad Tracks at every opportunity to draw the cards you need. Finally, Honorable Discharge lets you return an entire stack of Viruses, and any Energy attached to them, to your deck.

A Note About Virus Stacks

You can only add a new Virus to a stack when you are playing the new Virus from your hand. Single Viruses and Virus stacks already on the board cannot be combined.

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