Jelectro
Lemmy Koopa

By now you are starting to worry about me.  "What could you do with a Minion that can't even cause damage?" you say.  A lot, if you use it right.  Maybe even win the game!

Jelectro can protect itself by discarding an Energy as its attack.  If you have enough Energy, you can make Jelectro invincible for the rest of the game.  Then you can use it to hold down a valuable land, such as Dark Land, since your opponent will never be able to force you out.

This deck is simple to make and easy to use.  You will need many Jelectro, because since you can only protect one you'll constantly be losing others, but that's okay.  You will need a lot of Water Energy to discard, and you'll want Supply Line so you can end the game faster.  If you want to get fancy, you can add Ambush to make your opponent reluctant to invade, or Railroad Tracks so you can draw more cards.

When the game starts, choose the corner land across from your opponent if you can.  Put all your Jelectro in play and quickly invade the valuable lands.  Play Energy only as needed so you don't run out.  Finally, horde Supply Lines until you have enough to clean out the remainder of your deck in one turn.

You will need to be tactful about what you say and how often you battle somebody.  If your opponent knows your plan, they could defeat you just by invading lands before you can.  Be careful and you could have a winner.

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