Throne Room
Lemmy Koopa

You may have noticed that I haven't discussed any Buildings (or Energy) yet.  I wouldn't bet on it, but maybe it's because I don't like them!  Be that as it may, I don't want to ignore them, so I'll spend some time on the one I like best.

I am always reluctant to use evolved Minions because the unevolved form is usually weak and the evolution is an extra card you must get lucky enough to draw.  Throne Room, a Building that allows you to search your deck for an evolution card of your choice if a coin flip comes up heads, greatly helps get those strong evolved Minions out on the table.

One thing I don't like about Buildings is that most of them only help you in one land, even though it is difficult to get, play, and protect a Foundation and then get and play the Building itself.  Throne Room, however, can help you out regardless of what land it is in.  Throne Room helps itself out this way because since it only has 30 HP it must be protected.  Let it do its magic for you in an isolated corner of the board.

If an evolved form is an important part of your deck, you may seriously want to consider adding Throne Room to it.  Do so, and you'll be seeing a lot more of those evolved forms you love so much.

Questions, comments, or suggestions? Email me!
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