Super Mario 64 DS Boss Guide

By GeneralBleck666

TEN HUT! BLECK! Here is where your mighty General shows you exactly how to take down those Super Mario 64 DS bosses. If you find any mistakes or you just want to mention your own strategies, Email me! Now, let’s get started!
 
Big Bob-omb (1) - Bob-omb Battlefield
This is a pretty easy fight. After Big Bob-omb finishes talking, he will start walking towards you. If he catches up to you he will grab and throw you in a random direction. This won’t hurt you, but you might fall off the mountain. To beat him with Mario, Luigi, or Wario, simply run around him and grab him from behind to pick him up and throw him. Go through this process 3 times to win. With Yoshi, when he throws a Bob-omb, eat it and spit it out at him. Do this 3 times to beat him. Be careful, though: make sure that you don’t throw him off the mountain, or he will just come flying back up without any damage. Also, if you fall off or are thrown off the mountain, you will have to start all over again.
 

Big Bob-omb (2) - Bob-omb Battlefield
Do the same thing that you did in the first fight.
 

King Whomp – Whomp’s Fortress
When the battle starts he will walk towards you quickly. Once he gets close enough he will try to face-plant on top of you and crush you. Before he gets close enough, charge up a dash (stand in one spot and hold the Y button), and once he jumps into the air, run away before he hits the ground. King Whomp will then be face down on the ground in front of you. Jump on his back and ground pound on top of him. Get off quickly or, when he gets up, you might fall off the arena and you will have to start all over again. Repeat this process 2 more times to get a Power Star.
 

Goomboss – Mario’s Painting
When the fight starts, Goomboss will bring in a row of Goombas. They will all begin chasing you around the arena. Don’t fall into the middle or the smog will slowly hurt you. Run around the arena until you are behind him. Lure one of the Goombas to you and punch, kick, or spit the Goomba at Goomboss’ back. He will grow, turn, and start chasing you again with more Goombas than before. Repeat the process 2 more times to get the key to Mario’s room.
 

Big Boo – Luigi’s Painting
Big Boo will probably start the fight by turning invisible, but you will still be able to see his shadow and his reflection in the back mirror. He may occasionally transport to another area in the room, reappear, and get rid of his reflection. If you don’t do anything he will keep switching and spit flames that will follow you. Like all Boos, he will freeze and disappear if you look at his face. Basically just attack him 3 times for the key to Luigi’s room.
 

Bowser (1) – Bowser in the Dark World
Once you start the fight with Bowser he will start slowly walking towards you. After about five steps he will attack in one of two ways depending on how far away you are. If you are far away he will jump and land hard, making a shockwave that will stun you if you aren’t in the air when he lands. If you are close he will blow flames that might turn into hats (only if you are Yoshi) or coins. To beat him run around him and grab his tail, then start quickly moving in a circle to spin him in the air and let go right when you are facing one of the 8 spiked mines around the arena. This will send Bowser flying towards the mine. If he doesn’t make it all the way there, just grab, spin, and throw him again. Don’t just throw him off the edge, either, or he will only come flying back up. You only need to hurt him once to end the battle and win the first key, which will let you open the locked door to the basement.
 

Eyerock – Shifting Sand Land
The duel starts when you step on top of the flat brick structure in front of the dark gray box and the structure turns into two hands with eyes. All you really have to do is keep punching and kicking the eye that is currently open. Every time you hit an eye, it will close and the other will open. But be careful, he has very powerful attacks that do 3 damage points. His attacks include trying to crush you with both fists and pushing you off the edge of the arena.
 

Bowser (2) – Bowser in the Fire Sea
This is pretty much the same as the first battle with Bowser. The only differences are his attacks and that the arena is smaller. This time he will start the battle by jumping up high and landing so hard that the entire platform tips over and you will have to run in the opposite direction to stay on. He may do this again later if he stops moving and you are far away, or when he jumps back on the platform after being thrown off. He will also run at you and, if you are close, spit homing flames that might turn into hats or coins. Beat him the same way you did the first time to win the second key, which unlocks the door to the second floor.
 

Wiggler – Tiny-Huge Island
All you need to remember for this fight is to jump on Wiggler’s head every time you get the chance. Don’t jump on any of his other body parts or nothing will happen. He will start by pretty much walking around randomly. But if you jump on his head, he will start moving a slight bit faster and start following you. Jump on his head again and he will get really mad, and will follow you much faster. Hit him once more to win the Power Star.
 

Chief Chilly – Wario’s Painting
Chief Chilly is basically just a really fast and strong Bully, and like all Bullies, you have to keep hitting him, preferably with kicks, until he falls off the edge of the slippery platform. Each time you hit him off, the arena will get smaller, and if he hits you, you will slide farther backwards than when other Bullies hit you. Just hit him off 3 times to get the key to Wario’s room. Be careful, though, after you hit him off 2 times he will shake the platform when he jumps back on, so try not to let yourself fall off.
 

Bowser (3) – Bowser in the Sky
This is the final battle. Only Mario can be used in this fight. Bowser will have a much larger arena than last time, but that doesn’t mean that this will be any easier. This time Bowser’s attacks are much better. If you are close when he stops moving, he may spit homing flames. He also might blow fire into the air that will then fall to the ground, and if any of that fire is a dark green color it will split into more flames that will start bouncing around. If you are far away when he stops moving he will either run at you or he will jump and land so hard that 2 shockwaves that can hurt you will be sent out all around him. The 3 big issues with this battle are that there are only 5 mines around the platform, you have to hurt Bowser 3 times to beat him, and the arena will shrink into the shape of a star after you hurt him twice. My only advice is to do the same thing as always to hurt him the first 2 times, and once the platform is star-shaped, get Bowser on one of the tips of the star before throwing him at a mine. That last explosion will knock him down for the final time. That’s it! Enjoy the ending!

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