Lemmy's List of Baddies

Crazy Packers Fan has ranked all of Mario 3's enemies based on their power... and yes, there is some personal biases involved.
 
Ranking Enemy Reason
1 Roy Koopa He shakes the floor AND Mario’s usually weak coming into battle.
2 Ludwig von Koopa He too shakes the floor, but Mario’s usually at full power coming into battle.
3 Wendy O. Koopa Those candy rings don’t taste good.
4 Bowser Koopa The fireballs hurt, but Bowser has a weakness to a weapon.
5 Lemmy Koopa Those circus balls really pack a punch.
6 Boss Bass He’s the only creature that can kill with one hit.
7 Roto Disc It’s hard to kill, and easy to get hurt by.
8 Fire Chomp It would surprise you how much these guys can hurt.
9 Buster Beetle Although not fireproof, Buster Beetle is the best when it comes to tossing things at bad times.
10 Spiny Egg Although easy to get rid of, if you have no firepower, these are the worst things to see falling from the sky.
11 Lakitu This is the thrower of the Spiny Eggs which sometimes turn into Spinies, Lakitu is a pain by himself.
12 Iggy Koopa This guy is fast, but not tricky enough.
13 Fire Brothers These are the most unpredictable of all the Brothers.
14 Blooper Baby The Babies are unbeatable, and unpredictable as well.
15 Blooper Nanny This is the one who carries the unbeatable and unpredictable Babies, bringing problems as well.
16 Rocky Wrench He’s good at tossing even more problems your way.
17 Sledge Brother Big, tubby Brothers that shake the ground make matters worse for Mario.
18 Boom Boom Remember him? Don’t even say you don’t. Boom-Boom appears in what seems like a million fortresses, and always puts up a good fight, unless you have a weapon.
19 Boo Diddly How can Boo Diddly be described in a sentence? What a pain!
20 Micro-Goomba These little, tiny Goombas restrict Mario’s jumping and make some more Mario mayhem.
21 Para-Goomba with Micro-Goombas The worst of the two Para-Goombas, this Para-Goomba flies in Mario’s direction AND carries those stupid Micro-Goombas TOO.
22 Cheep Cheep The worst ones of these are the flying ones, and the swimming ones aren’t bad either.
23 Hammer Brother These troublesome Brothers still can make Mario’s life miserable.
24 Jelectro Invincibility and water currents and scrolling screens all add up to a high ranking for the Jelectro.
25 Parabeetle How are these hard to beat? If you kill one, you’ll lose a stepping stone, and that’s not good for completing the level. It’s a sort-of-protection in itself for the Parabeetles.
26 Spiny Cheep Cheep Annoying and bad-looking, Spiny Cheep-Cheeps are no worse than normal Cheeps, but swim out of nowhere to hurt Mario.
27 The Angry Sun World 8-2 is the best level for this angry guy, although he does also appear in the World 2 Desert. It’s nearly impossible to beat him there.
28 Ptooie A sometimes-pipeless, sometimes-in-a-pipe Piranha, the Ptooie spits a spiked ball from its mouth and balances it there, shooting it up and down. He is hard to get by if you don’t have fireballs or a tail.
29 Thwomp These ugly blue blocks can smash Mario easily if he’s not careful.
30 Fiery Walking Piranha Technically not a “walking” Piranha, this guy is a Nipper that fires fireballs at you. Although not hard to avoid, he is kind-of-tough to beat.
31 Hot Foot He’s like the Boo Diddly, only hotter.
32 Big Bertha Not only does Big Bertha spit out babies, but she’s also really BIG, which can lead to problems in enclosed water areas.
33 Lava Lotus At the end of 7-4, you’ll have a hard time getting past this Fiery water Piranha if you don’t swim by it right away.
34 Missile Bill The “red”-hot Missile Bill can change directions at a moment’s notice, causing big problems at times.
35 Blooper Blooper is fast at swimming AND homes in on you.
36 Venus Fire Trap This fiery Piranha is easily avoided but always around to cause at least SOME trouble.
37 Spiny Spinies make it hazardous to jump around when thrown by Lakitus.
38 Rocket Engines These red-hot engines can really burn Mario up if Mario accidentally hits one, giving them this relatively high ranking.
39 Larry Koopa Easy to beat, Larry offers little challenge in the first doomship.
40 Boomerang Brothers These guys can “come back” to haunt you later if you simply jump over them.
41 Chain Chomp Although chained up, this Chomp can still cause trouble if Mario jumps poorly.
42 Nipper These Nipper plants can cause a lot of trouble if Mario’s trying to make a precise jump.
43 Munchers These almost invincible Munchers can only be beaten in a crazy way- which makes them kind of elusive when it comes to trying to capture and defeat them. (You’ll only understand the capturing part if you know how to beat them.)
44 Morton Koopa Jr. Slow and easy to beat, Morton isn’t very tough, so he gets this low ranking.
45 Buzzy Beetle You can’t fireball this guy!
46 Colossal Koopa Paratroopa These “big guys” can sometimes hit a block and change direction on you, which can hurt.
47 Spike Spike is almost a difficult enemy- but not quite.
48 Stretch It’s a “stretch” to say he’s a hard one to get by, but Stretch is one of those strange and sometimes difficult enemies.
49 Bullet Bill Beware the Bullet Bill! Of course, if you’re in your right mind, you can just as easily stomp him.
50 Piranhacus Giganticus This huge Piranha doesn’t stay in its pipe if you stand next to it, so it might take you by surprise.
51 Firesnake This jumpy guy can hurt you if you’re in an enclosed area.
52 Dry Bones Dry Bones keeps coming back- and that can hurt SOMETIMES.
53 Bob-omb One Bob-omb in world 7-5 can almost automatically hit you if you get stuck underneath invisible blocks. Sometimes, they’ll hit you on the tanks, but not most of the time.
54 Baby Cheep You’d be surprised how much this little fish can hurt you!
55 Red Koopa Paratroopa Smarter Koopa Paratroopas wear red, which is why he won’t bounce or fly off a cliff.
56 Podoboo Sometimes this lava ball will take you by surprise.
57 Pile-Driver Micro-Goomba This brick lookalike can ALSO sometimes surprise you! (How many times have I said that?)
58 Red Giant Koopa Troopa These smarter Koopa Troopas don’t walk or run off cliffs, and they’re bigger.
59 Red Koopa Troopa These smarter Koopa Troopas don’t walk or run off cliffs, but they’re small.
60 Kuribo’s Goomba Sometimes he’ll slip through a crack and hit you.
61 Para-Goomba (without Micro-Goombas) Sometimes these almost-jumpers will hurt you.
62 Hanging Piranha Plant Sometimes he will ALSO take you by surprise if you’re in a hurry and running.
63 Green Koopa Paratroopa These guys jump up and down but also go off cliffs sometimes.
64 Green Gargantua Koopa Troopa Huger Koopa Troopas are better, but not smarter.
65 Piranha Plant The second World 7 Fortress has the hardest Piranha Plant in the game at the very beginning, except if you have hammers.
66 Grand Goomba Easy to beat, but a bit bigger.
67 Green Koopa Troopa These sometimes walk off cliffs stupidly, and they’re small.
68 Goomba If you have trouble with him, turn off the game. Right now.

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